The file for Editor Theme A originally contained several tracks. ![]() Mega Man 8 Midboss and Block Man's stage theme are shortened versions of the original tracks.Despite Mega Man 9 and 10 having 8-bit soundtracks, the music in the games needed to be remade for Mega Man Maker due to breaking NES limitations.Mega Man 1/ Mega Man Powered Up Track Name In the earlier versions the game came with a Winamp extension, but due to constantly crashing the game or resetting game volume when a new song was played it was abandoned in 1.0.2. In the game, music is read through Chiptune Player, a GameMaker Studio expansion by Mick Gamephase that plays chiptune music in various formats such as NSF (Nintendo Entertainment System), GBS (Nintendo Game Boy), and SPC (Super Nintendo) Chiptune Player by Mick GamePhase] - GameMaker Marketplac/ref>e. ![]() Tracks from Mega Man 9 and Mega Man 10 were recreated in software like FamiTracker by only using the 2A03 channels. Due to this format's properties, tracks from non-8-bit Mega Man games are remixed to fit the 8-bit style and limitations. Mega Man Maker's music files are in the NSF format to diminish the weight of the files. The music of a level can be changed mid-stage with the Music Changer or by setting a boss to change it upon defeat. Music for bosses can be set by selecting it in the settings for the first appearing boss. ![]() Most of the music is designed to be played in the levels, and as such it can be selected from the Music menu, which is repesented by a quaver and two beamed quavers, in the Level Builder. Music is the background audio (or lack thereof) featured in levels and in other screens.
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